My Approach to Helping
I consider myself a generalist clinician. I have experience addressing recovery, addiction, sexual problems, gender identity, behavior problems, trauma, ADHD, interpersonal conflict, depression, anxiety, chronic stress, and more. My interest is to empower and support my clients - to work together and personalize their therapy to suit them individually. I work to provide a safe and productive space for clients to overcome adversity, and care deeply about understanding each person's diversity in identity and presence. I strive to remain open to and aware of my biases - including my privilege, identities, and beliefs.
I have developed my career around integrating individuals' media passions into my therapy work. I am interested in how we can use tech to improve health. I am passionate about understanding individuals' intersectional identities and how to empower them to live fully. Though geek therapy is my specialty, I do not only seek geek clientele.
I enjoy becoming creative in selecting my interventions - considering no single therapy technique useful for every person. My style is direct and I like to explain concepts by using contextual examples. I tend to be considered open, flexible, and acknowledging by previous clientele.
More Info About My Practice
I'm a doctor of psychology, a geek, and a budding researcher. I am inspired by the evolution of technology and how we can use it to improve health mentally and physically. My professional interests are in video game and pop culture-based therapy, dual diagnoses, forensic psychology, and general therapy practice. I have a knack for creativity in my professional and personal life and aim to make good use of my skills in my work.
I attended the University of St. Thomas, located in Minneapolis, MN, for my Master's and Doctoral programs in Counseling Psychology. I graduated with my PsyD after I completed my dissertation on video game avatars, their players, and their personality. I am the Clinical Contributor for Take This, a mental health nonprofit seeking to advocate for a supportive game community and industry. I also serve as the Mentorship and People Lead for Queer Women of Esports, a nonprofit that strives to uplift and support queer gender minorities who work and compete in esports.
Game to Grow:
Game to Grow is a 501(c)(3) non-profit organization dedicated to the use of games for therapeutic, educational, and community growth. Game to Grow believes in the inherent benefits of games to those who play them, and understands these benefits are enhanced when games are intentionally facilitated by a trained professional. Our organization has three main goals: 1. Provide therapeutic and educational gaming groups that contribute to the growth of communities. 2. Promote an understanding of the power and benefit of games across the world. 3. Train others to use game-based interventions intentionally to help youth and other populations.
Individual Counseling Services
Game to Grow provides effective, accessible, and professional individual counseling services via telehealth software, tailored to the specific needs of each individual client. In addition to their individual specialty areas, each of our clinicians have specialized training and experience in working with individuals who identify as geeks and gamers. We strive to offer affordable counseling rates to the community, making mental health and wellness services affordable and accessible to all.